Reference

Coming from Harmony

Most of what you use every day in Harmony has a counterpart in Phoenix. This table says where to find it.

In HarmonyIn Phoenix
Xsheet viewWindow > X-Sheet
PegsInsert > Peg
Parenting in the node hierarchyLayer parenting: right-click a layer > Parent Layer. Turn off Follow parent's Scale, Skew or Flip in Layer Properties
Master controllersWindow > Controllers
Curve and envelope deformersModify > Deformer
Function viewWindow > Function Curves
Light tableView > Light Table (Shift+L)
Multiplane camera, Z depthInsert > Camera and Window > Layer Depth
Line art and color artInsert > Color Art Layer
Palettes and palette stylesWindow > Palettes
Tone, Highlight and Glow effectsInsert > Effect Layer
Render passesFile > Export > Export Movie with Compositing Passes or Multi-layer EXR
Lip-sync detectionModify > Lip Sync
Bones and kinematic chainsBone tool (M), for armatures of symbols and boned shapes
Brush presets and textured brushesBrush Properties and Presets on the Tool tab of the Properties panel
Repaint BrushA brush in Repaint mode
Storyboard Pro animaticFile > Import > Import Animatic (EDL or Final Cut XML)
Cutters and inverted cuttersTrack mattes: right-click a layer > Track Matte (alpha, luma and inverted)
Color correction, blur and tone nodes over a sceneAdjustment layers: right-click a layer > Adjustment Layer, effects in Window > Behaviors
Particle systemsThe Particles behavior, Window > Behaviors
Expressions and expression columnsBehaviors, built in or written as short JavaScript files; Link to Controller ties a property to a master controller
Scripting (QtScript, Python)Commands > Script Editor: JSFL and Python
Node view (Composite, Cutter, Peg, effect and Display nodes)Window > Node Graph: Composite and Merge nodes, Matte for cutters, Transform for a peg's move, every effect as a node, and the Output as the display
Drawing substitutionWindow > Frame Picker, or the drawings in a column of the X-Sheet
Onion skinView > Onion Skin, and Edit > Timeline > Edit Multiple Frames to work on several drawings at once
Pencil line thickness, stroke sculptingThe Width tool (U)
Free-form deformation over a drawingThe Asset Warp tool (Shift+W): pins on the art, turned, dragged and keyed
Morphing with hintsShape tweens, steered by Modify > Shape > Add Shape Hint
Paint with gap closingThe Paint Bucket's gap size on the Tool tab: Close Small, Medium or Large Gaps
Time remapping in the XsheetThe Time Remap behavior, its Frame shown keyed or drawn as a curve in the Motion Editor
Motion Blur moduleMotion Blur: right-click a layer > Motion Blur, the shutter on the Doc tab
3D rotation, lights and depth of fieldThe 3D section of the Properties panel, and its Lights and Depth dialog: several lights, shadows and extrusion
Safe area and field guideView > Safe Zones
Keyboard shortcut setsEdit > Keyboard Shortcuts
Batch renderingWindow > Render Queue, or Phoenix render

The node graph

Phoenix's Node Graph composites a timeline's layers much as Harmony's node view composites a scene, with a few differences:

Phoenix saves Phoenix documents (.phx), FLA files and XFL folders rather than Harmony scenes. What only Phoenix draws (deformers, effect layers, palettes) is kept in the file for Phoenix, and the rest opens anywhere FLA files do.